The Blob

Description:

Level: 1
Current Experience: 0

Origins:
~Plastic (Dex, Bio, Primary)
~Gelatinous (Str, Bio, Secondary)

Traits:
~ Bend but Not Break (1 reflex, +1 fort.)
~ Malleability (Can squeeze through cracks as small as 1 inch)
~ No Real Weak Points (
2 fort)
~ Translucent (Go invisible at beginning of combat)

~ +4 Bio Overcharge

Attributes:
~ Strength 16 (3)
~ Constitution 17 (3)
~ Dexterity 18 (4)
~ Intelligence 14 (2)
~ Wisdom 14 (2)
~ Charisma 16 (3)

Skill Bonuses:
~ +8 Stealth
~ +4 Acrobatics

Hit Points (HP): 29
Bloodied: 14
Speed: 6
Initiative: 5

Defenses:
~ Armor Class: 18
~ Fortitude: 17 (3 factored in)
~ Reflex: 16 (
1 factored in)
~ Will: 13

Ranged Attack:
~ Weapon Name: Katjusha
~ Type: Light Two Handed Weapon
~ Range: 10
~ To Hit: 1d20+ Dex/Int mod +3
~ Damage: 1d12

Melee Attack
~ Weapon Name: Rêves Doux and Bonne Nuit
~ Type: Heavy Two Handed
~ Range: Melee 1
~ To Hit: 1d20+Str/Con mod +2
~ Damage: 2d8

Powers:

Novice Primary: Stretchy Arms
~ At Will (Bio, Physical, Wep.)
~ Standard Action
~ Target: One Monster
~ To Hit: 1d20+dex mod.+ lvl+Wep. Acc. vs. AC
~ Range: 3
~ Damage: {w}+dex mod.+lvl physical damage
(Pull target 2 squares)

Novice Secondary: Paralytic Goo
~ At Will (Acid, Bio)
~ Standard Action
~ Range: Melee 1
~ Target: One weapon
~ To Hit: 1d20+str.mod vs. fort
~ Damage: 1d8 +str.mod +2(lvl) acid damage
~ Target is slowed

Gear:
~ Explorer’s Kit
~
~ Heavy Flashlight
~ Chem Stick
~ Steel Handcuffs
~

Ancient Junk:
~
~
~
~

Bio:

The Blob

Sons of Hamarchy Crito